Love Machine

For my “love machine”, I had the idea to create a game based on switches. The two players would answer yes or no questions. Pressing “yes” would cause the red LED to go off. Pressing “no” would cause the blue LED to go off. The players would record the number of answers they had in common. The game could come with a booklet or app that tells the players how to rate their compatibility based on their answers. I think the affordances are the switches that allow the user to manipulate the circuit. The signifiers are the red and blue buttons on the interface. I think it would look even better with arcade-style buttons. I think that using LEDs actually uses the body in an interesting way. If you have two players blurting out answers at the same time, I think there is more room to backtrack. And writing out answers is much slower. Using LEDs is more fun, immediate, and accurate.