HW3_LoveMachine_He Loves Me… or Not

Che-Yu and I came up with an idea of using the fortune-telling game “He loves me, he loves me not” or “She loves me, she loves me not” to see whether or not you are compatible with your soulmate. In this game, one person will speak the phrases “He (or she) loves me,” and “He (or she) loves me not,” while picking one petal off a flower for each phrase. The phrase for the last picked petal represents the truth between the object of their affection returns that affection or not. 

As for our love machine, the player will do the same as the game. While the seven petals are picked off, the color of RGB LED light will change from red to green to blue. In order to solve the issue that there will always be only seven petals and the player might have already known the outcome without picking off the petals, we set a random value for the beginning status. If the LED lights up in the end, it means you are compatible with your affection. If not, you could play the game over and over game until you reach your ideal outcomes!

Code

However, we don’t have any testing video at this point, because we have failed to make the entire flower conductive. We use mainly cardboard and copper tape for both prototype and the final version. As we were testing each petal’s conductibility, not every petals work. Instead, only two of them works well. We tried to add more conductive layer to the attached surface to make the rest petals conductible , but it didn’t work as we thought. So our next step will be finding out the conductive problem, solve it, and make this game happen with our love machine.

(Update Feb. 22)

In order to solve the conductive issue, we folded copper tape into a special shape and sticked it on each petal. As you can see in the attached photo, the attachable surface becomes wider and thicker.